My name is Giorgio D'Urbano and I have experience in the videogame field for more than 10 years, when in 2014 I started working as a Level Designer for DiXidiasoft.
Over the years I have worked mainly in the indie world and thanks to Primesoft Games, the software house where I work as director, I have worked on games published both for mobile phones (The Ash Soldier) and on PC games (Mò The Frog). Over the years as director I have gained great experience in managing small teams to make them work at their best, always communicating the objectives clearly and managing to solve the problems we had to face
I also worked as a Level Designer on the publication of Arcadia: The Colony, a game by Kibe Software House released for PC.
I know how to use several software programs, obviously Unity and Unreal Engine 5, but also programs like Adobe Photoshop and Illustrator and video editing programs like Adobe Premiere. In recent years I have also started a journey as a Concept Artist in the International Comix School of Pescara, so as to be able to have new knowledge that I can exploit in the videogame world.